Acknowledgments
- The ANE was created on FB 4.7 using Air Compiler 20.
- Appoxee SDK Version used by this plugin is 4.1.4.
Prerequisites
- Having an Appoxee Application setup properly with everything that is needed for creating an iOS Application, as explained here.
ANE Package Content
- The Appoxee SDK Framework and resource bundle
- The AppoxeeConfig.plist file
- The Appoxee SDK-Adobe Air Bridge Library
Integration Instructions :
- Download the ANE+SWC files from the Appoxee Download Page.
- Create a new ActionScript Mobile Project, as shown in the image.
- Name your project , as shown in the image.
- In the new project's dialog under Platform Settings choose the Device target family. Make sure that "Apple iOS" is ticked under "Target Platforms"
- in the new project's dialog under Build Paths tab, in the Library Path tab, Add the Appoxee SWC. add other SWC files if you use other 3rd party libs.
- in the new project's dialog under Build Paths tab, in the Native Extensions tab, Add the Appoxee ANE. add other ANE files if you use other 3rd party libs.
- After the project is generated, go into it's properties,Make sure all ANE files you added including Appoxee's are ticked on. Press OK.
In your app's main .as file , add the following code :
Code into your main .as file//Add this to imports : import com.appoxee.AppoxeeANE; //Add this to class : private var _appoxeeANE:AppoxeeANE; //Add the class's constructor : _appoxeeANE = new AppoxeeANE("","",handleIncomingPushMessage); ... //Add this method to get notified when push messages arrive to the device private function handleIncomingPushMessage(payload:String):void { trace("Handle Incoming Push Message Called with : "+result); //handle push payload in callback }
Push Notification Callback and Extra Fields Parsing
The method handleIncomingPushMessage() id the method that will be called every time a push notification will be received by the device. Further explanation on using the Incoming Push Notification Callback Method can be found here.
- Make sure to package the AppoxeeConfig.plist in your application, and fill the SDK key. The AppoxeeConfig.plist file should reside in the iOS application main bundle.
Creating AppoxeeConfig.plist:- Enter your SDK Key (SDK Key that was created when your App was configured in the system)
- If you are a european based customer, set the is_eu flag to true
AppoxeeConfiguration.plist<?
xml
version
=
"1.0"
encoding
=
"UTF-8"
?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<
plist
version
=
"1.0"
>
<
dict
>
<
key
>sdk</
key
>
<
dict
>
<
key
>sdk_key</
key
>
<
string
></
string
>
<
key
>is_eu</
key
>
<!-- Optional, indicate if account is EU / US -->
<
false
/>
<
key
>open_landing_page_inside_app</
key
>
<!-- Optional, indicate if landing page should open inside the app or via Safari -->
<
false
/>
</
dict
>
</
dict
>
</
plist
>
- This conclude the basic integration of the ANE. Click here to see API usage.